ROSMAWATI; AMIRULLAH; SAHRIL. The Implementation of Quizizz as Digital Game Based Media Toward the Students’ Reading Comprehension at SMK Telkom Makassar. International Journal of Language, Education, and Literature, [S. l.], v. 1, n. 2, p. 86–94, 2024. Disponível em: http://journal.unm.ac.id/index.php/IJLEL/article/view/3451. Acesso em: 25 mar. 2025.